
Below is a quote from the blog post telling players what to expect from the story in the upcoming Zombies map. This will be the first time that a Zombies storyline has continued across different studios with Sledgehammer and Infinity Ward trying their hands at the mode in WW2 and Infinite Warfare, respectively. A Soviet-led division and rival to Requiem, the Omega Group, also has a keen interest in studying and harnessing the power that lies within. With Treyarch working on the Zombies mode for the upcoming Call of Duty: Vanguard, it has already been confirmed that game's Zombies story will be a prequel to what we have seen in Cold War. As part of Requiem, a CIA-backed international response team led by Grigori Weaver, operatives explore a World War II bunker that hasn’t only been ravaged by time.

Treyarch Call of Duty: World at War is a first-person shooter game produced by. Samantha Maxis, a pivotal character from the original story, is caught in the middle as she slowly becomes a weapon, with her allegiances being tested at every turn. Cross play, free maps and modes, and new engine deliver the largest.

The forces within this unknown world have plans of their own, however. The story so far in Cold War has seen two factions, Requiem and Omega, attempting to use this alternate dimension known as the Dark Aether in a new arms race. Cold War's "Dark Aether" storyline is a soft reboot of the original "Aether" story that most fans of Call of Duty are familiar with that ran from World at War all the way to Black Ops 4.
